On start each player will have access to a skill pool to select skills from. They will be able to select two skills from the available pool.
|Thrust||A piercing attack that damages opponents and knocks them back.|
|Cleave||A cleave that damages opponents within range and knocks them back.|
|Daze||A close-quarters skills that slows and disorients a target.|
|Quickshot||An arrow that deals a small amount of damage.|
|Field Medic||A slow channeled heal for allies. Capable of restorying them to full health.|
|Bomb||An area denial ability. A tripwire bomb that detonates around movement.|
|Bear Trap||It's a bear trap...|
|Hard Target||A defensive skill that increases defense and protects against projectiles.|
|Bloodthirst||A self-sustaining heal.|
|Spark Burst||A short ranged attack that knocks back opponents and deals damage.|
|Dart||Low, Raw damage projectile with no gravity dropoff.|
|Force||A short range ability to push away foes and deal a small amount of damage.|
|Medical License||This skill shows you have the training to do Medical Roleplay.|
Additional skills can be gained by producing content for the community. Guidelines are available for players interested in pursuing event hosting.